![]() Select the friends you would like to invite to the raid (up to 5), then tap “Invite Friends.” Keep in mind that there is a limit to how many Trainers can join a Raid Battle remotely, and this limit applies to invited friends as well.Tap the Invite Friends button on the right side of the screen.Defeating a Level 4 Raid will cause the spotlight Pokemon to spawn frequently in that area for a short amount of time. ![]() These Raids will usually house a member of the spotlight Pokemon’s evolutionary line. There are also Level 4 Raids that occur only for a few hours after certain Community Day events have ended. Mega Eggs are beige and red in color and pop up as often as Level 5 Raids. Level 3 Raids have yellow Eggs while Level 5 Raids have purple Eggs with white stripes. Level 1 Raids, which are the most common and easiest to defeat, have pink-colored Eggs appearing over Raids. The level/difficulty of the Raid will be determined by the number of symbols near the Egg in this section or by its color. Trainers can find Raids nearby when pressing the nearby function in the bottom right corner and tapping the Raid section. When the timer reaches zero, the Egg will hatch and reveal which Pokemon is there. These Eggs will appear periodically and are accompanied by a timer. Raids are when Gyms become home to a Pokemon that trainers can battle and capture. So many options.Have you noticed towers with Eggs spinning over them in the Pokemon Go overworld? Well, those are Raids. Maybe notify people too (RAID STARTING WITH 10 TRAINERS! 2 MINUTES TO GO!). Or make it so the counter turns red if people are going into the raid. And then add a voting feature of when to start the raid (make it like 2/3 need to say "yes" to the raid starting). It can be totally anonymous (no names, just X trainers at Y average level), and people can play in their car/office/hide around the corner, etc as long as you can make a guess as to roughly how many people are there. Idk why a basic "X number of trainers interested!!" counter couldn't be implemented in a few days. It's tedious to keep up with the local discord(s) (yep my area had like 3-4 of them at various times.), the various Facebook messenger chats, the dozen or so random Facebook groups, etc.Īnd that still doesn't guarantee you that anyone will show interest for a raid, since for all you know you looked at the wrong chat and people are actually planning on doing it, or there's a group there that's not in any of your chats but off on their own. I stopped playing a year ago because of this. Nothing Niantic has done with this game leads me to believe they would want to do make this change, but I think it's a good compromise between urban and rural gameplay, and it doesn't require an in-game chat or raid "interest flare" function. But it also rewards multiplayer group play with better rewards. Maybe there's a maximum time limit such as 20 or 30 minutes to beat the boss just so people don't get stupid about how long it takes them.ĭoing this allows solo players to rifle through 50-100 of their own Pokemon *if they want to*, and they'll still get a chance to capture the boss at the end. Repeat this pattern a few times until you get down to taking 5 or 6 minutes or longer to beat the boss, where you get the lowest count and lowest quality items for beating the boss. If you beat it within some slightly longer amount of time (whatever the above minimum is, 1 or 2 minutes, plus 1 minute), then you get slightly fewer or slightly lower quality items for beating it compared to beating it in the fastest window. Probably this just looks like the current raid rewards. If you beat it within some amount of time (1 or 2 minutes), you get the best quality and highest quantity of items you can get for beating that tier boss. This way, players with small local player communities can still give Tier 4 and 5 bosses a shot, but players who are well set up to do big group raids can still be rewarded for beating the boss faster with their multiplayer strategy. In conjunction with this, reward items to winning players based on how fast they beat the boss. Basically: remove the time limit for beating a raid Boss. My alternative suggestion is to change the raid timer from a countdown timer to a count up timer.
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